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mode7/js/main.js
T
2026-01-13 17:55:01 +00:00

35 lines
1.4 KiB
JavaScript

import { TeletextTerminal } from "./core/teletext.js"; // Import the Teletext core
import { runStoryLoop } from "./story/story.js"; // Import the story runner
const canvas = document.getElementById("crt"); // Fetch the canvas element
if (!canvas) { // Fail clearly if the element is missing
throw new Error('Canvas element with id "crt" was not found.'); // Throw a helpful error
} // End guard
const term = new TeletextTerminal(canvas, { // Create a terminal instance
cols: 40, // Teletext columns
rows: 25, // Teletext rows
scale: 3 // Upscaling factor (keeps the chunky look)
}); // End terminal creation
term.start(); // Start the render loop
// Make it easy to “wake” key handling on click (handy on Safari). // Note
canvas.addEventListener("pointerdown", () => { // On click/tap
canvas.focus(); // Focus the canvas (helps some browsers deliver key events)
}); // End listener
// Run the story with top-level error handling. // Note
(async () => { // Start async wrapper
try { // Try to run the story loop
await runStoryLoop(term); // Run story runner
} catch (err) { // If anything explodes
console.error(err); // Log for debugging
term.clearScreen(); // Clear screen
term.printStreamAt(1, 1, term.T(term.CC.ALPHA_RED) + "FATAL ERROR"); // Title
term.printStreamAt(1, 3, term.T(term.CC.ALPHA_WHITE) + String(err?.message ?? err)); // Message
term.forceRedraw(); // Ensure the user sees it
} // End catch
})(); // End wrapper