Linux build stuff
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# Build and Release
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This project uses [Wails](https://wails.io/) for desktop packaging.
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## Ubuntu 24.04 prerequisites
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Install the Linux build toolchain and Wails runtime headers with:
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```bash
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sudo apt-get update
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sudo apt-get install -y \
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build-essential \
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libgtk-3-dev \
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libwebkit2gtk-4.1-dev \
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libayatana-appindicator3-dev \
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pkg-config \
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zip
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```
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Notes:
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- Ubuntu 24.04 does not ship `libwebkit2gtk-4.0-dev`.
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- Wails `v2.12.0` supports Ubuntu 24.04 by building with the `webkit2_41` tag.
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- The local build scripts detect that package layout automatically and add the tag when needed.
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You will also need these tools available in `PATH`:
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- `go`
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- `node`
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- `npm`
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- `wails`
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Install the Wails CLI with:
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```bash
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go install github.com/wailsapp/wails/v2/cmd/wails@latest
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export PATH="$PATH:$(go env GOPATH)/bin"
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```
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## Build commands
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Build the app binary for the current host:
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```bash
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./build.sh
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```
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Build a packaged release for the current host platform:
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```bash
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./release.sh
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```
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By default, `./release.sh` now builds only the current host OS/architecture. On this Ubuntu 24.04 `amd64` host that means `linux/amd64`.
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## Optional cross-compilers
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If you want to add extra Linux/Windows targets from Ubuntu, install the relevant cross-compiler packages first:
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```bash
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sudo apt-get install -y \
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gcc-aarch64-linux-gnu \
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gcc-mingw-w64-x86-64
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```
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Then request explicit targets:
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```bash
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NEXUS_RELEASE_TARGETS=linux/amd64,windows/amd64 ./release.sh
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```
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## Platform caveats
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- macOS targets cannot be cross-built from Linux with Wails. Build those on macOS.
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- `windows/arm64` is not covered by the default Ubuntu toolchain here.
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- `linux/arm64` needs more than `gcc-aarch64-linux-gnu`; it also needs an `arm64` sysroot and target GTK/WebKit development libraries for CGO to link cleanly.
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- Tested on Ubuntu 24.04 `amd64`: `linux/amd64` and `windows/amd64` build successfully; `linux/arm64` does not in the default host setup above.
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