feat(core): RDP client on IronRDP
clients::rdp connects over any caller-dialled TCP stream (direct, proxy or SSH tunnel), upgrades to TLS and logs on with NLA (CredSSP/NTLM), optionally falling back to TLS-only logon for servers without NLA such as xrdp (credentials are passed so they log straight in). The server certificate is pinned through a caller check on its SHA256 fingerprint before any credentials are sent. The desktop decodes into the VNC client's RGBA framebuffer; input (IronRDP's scancode/Unicode/mouse operations), Display Control resizes and the deactivation-reactivation sequence run on the session thread. IronRDP's releases need three vendored patches (vendor/README.md): picky and sspi with their RustCrypto release-candidate pins relaxed so they share russh's stable versions (their own suites, 402 tests, pass against them), and ironrdp-session with two unreleased upstream bitmap fixes (#1486 stride, #1524 RDP6 orientation) without which xrdp desktops render sheared. Verified live against xrdp (scottyhardy/docker-remote-desktop): logon, full desktop rendering, keyboard and mouse input.
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Vendored
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// Based on the SSPI server example from MSDN: https://docs.microsoft.com/en-us/windows/win32/secauthn/using-sspi-with-a-windows-sockets-server
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// This example works with the client example using SSPI.
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// It demonstrates how to connect with a client, establish a secure communication session, and send the client an encrypted message.
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use std::io;
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use std::net::{TcpListener, TcpStream};
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use byteorder::{LittleEndian, ReadBytesExt, WriteBytesExt};
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use sspi::{
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AuthIdentity, BufferType, CredentialUse, DataRepresentation, EncryptionFlags, Ntlm, SecurityBuffer,
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SecurityBufferRef, SecurityStatus, ServerRequestFlags, Sspi, SspiImpl, Username,
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};
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const IP: &str = "127.0.0.1:8080";
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fn main() -> Result<(), io::Error> {
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let listener = TcpListener::bind(IP).expect("Unable to start the server");
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println!("Started the server.");
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let (mut stream, _client_addr) = listener.accept()?;
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let mut ntlm = Ntlm::new();
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let account_name = whoami::username().unwrap();
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let computer_name = whoami::hostname().unwrap();
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let username = Username::new(&account_name, Some(&computer_name)).map_err(io::Error::other)?;
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let identity = AuthIdentity {
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username,
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password: String::from("password").into(),
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};
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do_authentication(&mut ntlm, &identity, &mut stream).expect("Failed to authenticate connection");
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println!("Authenticated!");
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println!("Sending the encrypted message...");
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let msg = "This is your server speaking!".to_string();
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// By agreement, the server encrypts and sets the size of the
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// trailer block to be just what it needed. decrypt_message
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// needs the size of the trailer block.
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//
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// By agreement, the server places the trailer at the beginning
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// of the message, and the data comes after the trailer.
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let mut token = vec![0u8; ntlm.query_context_sizes()?.security_trailer as usize];
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let mut data = msg.as_bytes().to_vec();
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let mut msg_buffer = vec![
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SecurityBufferRef::token_buf(token.as_mut_slice()),
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SecurityBufferRef::data_buf(data.as_mut_slice()),
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];
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println!("Unencrypted message: [{msg}]");
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println!("Encrypting...");
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let _result = ntlm.encrypt_message(EncryptionFlags::empty(), &mut msg_buffer)?;
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println!("Encrypted message: {:?}", msg_buffer[1].data());
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println!("Sending the trailer...");
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write_message(&mut stream, msg_buffer[0].data())?;
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println!("Sending the data...");
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write_message(&mut stream, msg_buffer[1].data())?;
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println!("Communication successfully finished.");
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Ok(())
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}
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fn do_authentication(ntlm: &mut Ntlm, identity: &AuthIdentity, mut stream: &mut TcpStream) -> Result<(), sspi::Error> {
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let mut acq_cred_result = ntlm
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.acquire_credentials_handle()
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.with_credential_use(CredentialUse::Inbound)
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.with_auth_data(identity)
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.execute(ntlm)?;
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let mut input_buffer = vec![SecurityBuffer::new(Vec::new(), BufferType::Token)];
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let mut output_buffer = vec![SecurityBuffer::new(Vec::new(), BufferType::Token)];
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loop {
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read_message(&mut stream, &mut input_buffer[0].buffer)?;
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let builder = ntlm
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.accept_security_context()
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.with_credentials_handle(&mut acq_cred_result.credentials_handle)
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.with_context_requirements(ServerRequestFlags::ALLOCATE_MEMORY)
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.with_target_data_representation(DataRepresentation::Native)
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.with_input(&mut input_buffer)
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.with_output(&mut output_buffer);
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let result = ntlm.accept_security_context_impl(builder)?.resolve_to_result()?;
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if [SecurityStatus::CompleteAndContinue, SecurityStatus::CompleteNeeded].contains(&result.status) {
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println!("Completing the token...");
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ntlm.complete_auth_token(&mut output_buffer)?;
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}
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write_message(&mut stream, &output_buffer[0].buffer)?;
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output_buffer[0].buffer.clear();
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input_buffer[0].buffer.clear();
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if ![SecurityStatus::CompleteAndContinue, SecurityStatus::ContinueNeeded].contains(&result.status) {
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break;
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}
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}
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Ok(())
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}
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// By agreement, the message length is read from the first 2 bytes of the message in little-endian order.
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pub fn read_message<T: io::Read, A: io::Write>(stream: &mut T, output_buffer: &mut A) -> Result<(), io::Error> {
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let msg_len = stream.read_u16::<LittleEndian>()?;
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let mut buff = vec![0u8; msg_len as usize];
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stream.read_exact(&mut buff)?;
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output_buffer.write_all(&buff)?;
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println!("Received the buffer [{} bytes]: {:?}", buff.len(), buff);
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Ok(())
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}
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// By agreement, the message length is written in the first 2 bytes of the message in little-endian order.
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pub fn write_message<T: io::Write>(stream: &mut T, input_buffer: &[u8]) -> Result<(), io::Error> {
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if !input_buffer.is_empty() {
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println!("Sending the buffer [{} bytes]: {:?}", input_buffer.len(), input_buffer);
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stream.write_u16::<LittleEndian>(input_buffer.len() as u16)?;
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stream.write_all(input_buffer)?;
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}
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Ok(())
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}
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#[test]
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fn buffer_read_correctly() {
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let mut msg = vec![0x3, 0x0];
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msg.append(&mut b"abc".to_vec());
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let mut buffer = Vec::new();
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read_message(&mut msg.as_slice(), &mut buffer).unwrap();
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assert_eq!(buffer, b"abc".to_vec());
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}
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#[test]
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fn buffer_written_correctly() {
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let mut msg = vec![9, 8, 7];
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let mut stream = Vec::new();
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write_message(&mut stream, &mut msg).unwrap();
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assert_eq!(stream, vec![3, 0, 9, 8, 7]);
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}
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