feat: add goals, drives, affect state, predictions and curiosity

Phase 9. Goals form a mind-scoped tree with kind, priority, progress and
blockers; their deterministic relevance to a candidate feeds the
goal_relevance attention feature and a goal monitor raises stalled goals
and observations that touch one. Drives are a closed set of eight
scalars with operator-configured ranges and personality-derived
baselines; there is no self-preservation, replication or acquisition
drive and no way to add one at runtime. Affect is ten scalars moved by an
explicit rule table over events and decaying towards baseline; both
modulate attention weights each cycle and the effective weights are
recorded with every cycle and shown beside the configured ones.

Predictions carry a window and machine-checkable criteria (event terms
occurring or staying absent, a belief reaching a confidence, or operator
judgement). A resolver job judges them deterministically, keeps an
append-only outcome history for calibration (accuracy, Brier score,
confidence buckets, overconfidence flag), emits prediction_error events
scaled by how confident the miss was, and feeds the outcome back into the
linked belief as evidence. Causal hypotheses derive predictions
automatically. Curiosity turns misses, contradictions and unexplained
observations into questions that compete for attention and become
investigation goals when admitted.

Brain gains after-cycle hooks and goal/motivation state. API, UI (goals,
prediction dashboard, cognitive state panel, effective weights) and CLI
(goal, prediction, state). Demo scenario 4 verified end to end.
This commit is contained in:
Andy Dixon
2026-06-27 20:41:03 +01:00
parent 777e8f50b5
commit 9eb873cbe6
39 changed files with 3053 additions and 50 deletions
+356
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// Package goals stores a mind's goal tree: what it is trying to do, why, how
// far it has got and what blocks it. Goals bias attention through the
// goal-relevance feature and are created by operators, curiosity and
// reflection; they never grant capabilities.
package goals
import (
"context"
"encoding/json"
"errors"
"fmt"
"strings"
"time"
"github.com/jackc/pgx/v5"
"github.com/jackc/pgx/v5/pgxpool"
"github.com/andydixon/noema/internal/storage"
"github.com/andydixon/noema/pkg/ids"
)
// Status of a goal.
type Status string
// Statuses.
const (
StatusActive Status = "active"
StatusBlocked Status = "blocked"
StatusPaused Status = "paused"
StatusCompleted Status = "completed"
StatusAbandoned Status = "abandoned"
)
// Kind of goal.
type Kind string
// Kinds. Investigation and question goals come from curiosity; task goals
// from operators; maintenance from reflection.
const (
KindTask Kind = "task"
KindInvestigation Kind = "investigation"
KindQuestion Kind = "question"
KindMaintenance Kind = "maintenance"
)
// Goal is one node of the tree.
type Goal struct {
ID ids.ID `json:"id"`
MindID ids.ID `json:"mind_id"`
ParentID ids.ID `json:"parent_id,omitempty"`
Title string `json:"title"`
Description string `json:"description"`
Kind Kind `json:"kind"`
Status Status `json:"status"`
Priority float64 `json:"priority"`
Progress float64 `json:"progress"`
Owner string `json:"owner"`
Blockers []string `json:"blockers"`
OriginEvent ids.ID `json:"origin_event,omitempty"`
Subject string `json:"subject"`
DueAt *time.Time `json:"due_at,omitempty"`
LastProgressAt time.Time `json:"last_progress_at"`
CreatedAt time.Time `json:"created_at"`
UpdatedAt time.Time `json:"updated_at"`
CompletedAt *time.Time `json:"completed_at,omitempty"`
}
// ErrInvalid marks bad input.
var ErrInvalid = errors.New("goals: invalid")
// Store persists goals.
type Store struct{ db *pgxpool.Pool }
// NewStore creates a store.
func NewStore(db *pgxpool.Pool) *Store { return &Store{db: db} }
// New describes a goal to create.
type New struct {
MindID ids.ID
ParentID ids.ID
Title string
Description string
Kind Kind
Priority float64
Owner string
Subject string
OriginEvent ids.ID
DueAt *time.Time
}
// Create inserts a goal using q.
func (s *Store) Create(ctx context.Context, q storage.Querier, n New) (Goal, error) {
n.Title = strings.TrimSpace(n.Title)
if n.MindID.IsZero() || n.Title == "" || len(n.Title) > 300 {
return Goal{}, fmt.Errorf("%w: title required (max 300 chars)", ErrInvalid)
}
switch n.Kind {
case KindTask, KindInvestigation, KindQuestion, KindMaintenance:
default:
n.Kind = KindTask
}
if n.Owner == "" {
n.Owner = "mind"
}
if n.Priority <= 0 || n.Priority > 1 {
n.Priority = 0.5
}
g := Goal{ID: ids.New(), MindID: n.MindID, ParentID: n.ParentID, Title: n.Title, Description: n.Description, Kind: n.Kind, Status: StatusActive, Priority: n.Priority, Owner: n.Owner,
Blockers: []string{}, OriginEvent: n.OriginEvent, Subject: n.Subject, DueAt: n.DueAt, LastProgressAt: time.Now(), CreatedAt: time.Now(), UpdatedAt: time.Now()}
_, err := q.Exec(ctx, `INSERT INTO goals (id, mind_id, parent_id, title, description, kind, status, priority, owner, origin_event, subject, due_at)
SELECT $1,$2,$3,$4,$5,$6,'active',$7,$8,$9,$10,$11 WHERE $3::uuid IS NULL OR EXISTS (SELECT 1 FROM goals WHERE id=$3 AND mind_id=$2)`,
g.ID, g.MindID, nullID(g.ParentID), g.Title, g.Description, string(g.Kind), g.Priority, g.Owner, nullID(g.OriginEvent), g.Subject, g.DueAt)
if err != nil {
return Goal{}, err
}
return g, nil
}
func nullID(id ids.ID) *string {
if id.IsZero() {
return nil
}
s := string(id)
return &s
}
const cols = `id, mind_id, parent_id, title, description, kind, status, priority, progress, owner, blockers, origin_event, subject, due_at, last_progress_at, created_at, updated_at, completed_at`
func scan(row pgx.Row) (Goal, error) {
var g Goal
var parent, origin *string
var kind, status string
var blockers []byte
if err := row.Scan(&g.ID, &g.MindID, &parent, &g.Title, &g.Description, &kind, &status, &g.Priority, &g.Progress, &g.Owner, &blockers, &origin, &g.Subject, &g.DueAt, &g.LastProgressAt, &g.CreatedAt, &g.UpdatedAt, &g.CompletedAt); err != nil {
return g, storage.Translate(err)
}
g.Kind, g.Status = Kind(kind), Status(status)
if parent != nil {
g.ParentID = ids.ID(*parent)
}
if origin != nil {
g.OriginEvent = ids.ID(*origin)
}
json.Unmarshal(blockers, &g.Blockers) //nolint:errcheck
if g.Blockers == nil {
g.Blockers = []string{}
}
return g, nil
}
// Get fetches a goal scoped to a mind.
func (s *Store) Get(ctx context.Context, mind, id ids.ID) (Goal, error) {
return scan(s.db.QueryRow(ctx, `SELECT `+cols+` FROM goals WHERE id=$1 AND mind_id=$2`, id, mind))
}
// List returns goals, optionally filtered by status, priority descending.
func (s *Store) List(ctx context.Context, mind ids.ID, statuses []Status, limit int) ([]Goal, error) {
if limit <= 0 || limit > 500 {
limit = 200
}
ss := make([]string, len(statuses))
for i, st := range statuses {
ss[i] = string(st)
}
rows, err := s.db.Query(ctx, `SELECT `+cols+` FROM goals WHERE mind_id=$1 AND (cardinality($2::text[])=0 OR status = ANY($2)) ORDER BY priority DESC, created_at LIMIT $3`, mind, ss, limit)
if err != nil {
return nil, err
}
defer rows.Close()
var out []Goal
for rows.Next() {
g, err := scan(rows)
if err != nil {
return nil, err
}
out = append(out, g)
}
return out, rows.Err()
}
// Active returns live goals (active or blocked) for attention scoring.
func (s *Store) Active(ctx context.Context, mind ids.ID) ([]Goal, error) {
return s.List(ctx, mind, []Status{StatusActive, StatusBlocked}, 100)
}
// Update changes mutable fields. Nil pointers leave a field untouched.
type Update struct {
Status *Status
Progress *float64
Priority *float64
Blockers *[]string
Title *string
Desc *string
}
// Apply updates a goal and returns the new row; status transitions set timestamps.
func (s *Store) Apply(ctx context.Context, q storage.Querier, mind, id ids.ID, u Update) (Goal, error) {
g, err := scan(q.QueryRow(ctx, `SELECT `+cols+` FROM goals WHERE id=$1 AND mind_id=$2`, id, mind))
if err != nil {
return Goal{}, err
}
if u.Status != nil {
switch *u.Status {
case StatusActive, StatusBlocked, StatusPaused, StatusCompleted, StatusAbandoned:
g.Status = *u.Status
default:
return Goal{}, fmt.Errorf("%w: unknown status", ErrInvalid)
}
if g.Status == StatusCompleted {
now := time.Now()
g.CompletedAt, g.Progress = &now, 1
}
}
if u.Progress != nil {
g.Progress = clamp(*u.Progress)
g.LastProgressAt = time.Now()
}
if u.Priority != nil {
g.Priority = clamp(*u.Priority)
}
if u.Blockers != nil {
g.Blockers = *u.Blockers
if len(g.Blockers) > 0 && g.Status == StatusActive {
g.Status = StatusBlocked
} else if len(g.Blockers) == 0 && g.Status == StatusBlocked {
g.Status = StatusActive
}
}
if u.Title != nil && strings.TrimSpace(*u.Title) != "" {
g.Title = strings.TrimSpace(*u.Title)
}
if u.Desc != nil {
g.Description = *u.Desc
}
blockers, _ := json.Marshal(g.Blockers)
_, err = q.Exec(ctx, `UPDATE goals SET status=$3, progress=$4, priority=$5, blockers=$6, title=$7, description=$8, last_progress_at=$9, completed_at=$10, updated_at=now() WHERE id=$1 AND mind_id=$2`,
id, mind, string(g.Status), g.Progress, g.Priority, blockers, g.Title, g.Description, g.LastProgressAt, g.CompletedAt)
return g, err
}
func clamp(v float64) float64 {
if v < 0 {
return 0
}
if v > 1 {
return 1
}
return v
}
// Stalled returns active goals without progress for longer than d.
func (s *Store) Stalled(ctx context.Context, mind ids.ID, d time.Duration) ([]Goal, error) {
rows, err := s.db.Query(ctx, `SELECT `+cols+` FROM goals WHERE mind_id=$1 AND status='active' AND last_progress_at < $2 ORDER BY priority DESC LIMIT 20`, mind, time.Now().Add(-d))
if err != nil {
return nil, err
}
defer rows.Close()
var out []Goal
for rows.Next() {
g, err := scan(rows)
if err != nil {
return nil, err
}
out = append(out, g)
}
return out, rows.Err()
}
// FindBySubject returns a live goal about a subject, for de-duplication.
func (s *Store) FindBySubject(ctx context.Context, q storage.Querier, mind ids.ID, kind Kind, subject string) (Goal, error) {
return scan(q.QueryRow(ctx, `SELECT `+cols+` FROM goals WHERE mind_id=$1 AND kind=$2 AND subject=$3 AND status IN ('active','blocked','paused') ORDER BY created_at DESC LIMIT 1`, mind, string(kind), subject))
}
// Stats counts goals by status.
type Stats struct {
ByStatus map[string]int64 `json:"by_status"`
Total int64 `json:"total"`
}
// Stats returns counts.
func (s *Store) Stats(ctx context.Context, mind ids.ID) (Stats, error) {
st := Stats{ByStatus: map[string]int64{}}
rows, err := s.db.Query(ctx, `SELECT status, count(*) FROM goals WHERE mind_id=$1 GROUP BY status`, mind)
if err != nil {
return st, err
}
defer rows.Close()
for rows.Next() {
var k string
var n int64
if err := rows.Scan(&k, &n); err != nil {
return st, err
}
st.ByStatus[k] = n
st.Total += n
}
return st, rows.Err()
}
// Relevance scores how much text relates to the active goals: the best token
// overlap with any goal, weighted by that goal's priority. Deterministic and
// cheap; it feeds the goal_relevance attention feature.
func Relevance(text string, active []Goal) (float64, ids.ID) {
toks := tokenSet(text)
if len(toks) == 0 {
return 0, ids.Nil
}
var best float64
var bestID ids.ID
for _, g := range active {
gt := tokenSet(g.Title + " " + g.Subject + " " + g.Description)
if len(gt) == 0 {
continue
}
inter := 0
for w := range toks {
if gt[w] {
inter++
}
}
if inter == 0 {
continue
}
score := float64(inter) / float64(min(len(toks), len(gt))) * (0.5 + 0.5*g.Priority)
if score > best {
best, bestID = score, g.ID
}
}
if best > 1 {
best = 1
}
return best, bestID
}
var stop = map[string]bool{"the": true, "a": true, "an": true, "is": true, "are": true, "of": true, "to": true, "in": true, "on": true, "at": true, "for": true, "and": true, "or": true, "that": true, "this": true, "it": true, "with": true, "why": true, "what": true, "how": true, "did": true, "does": true, "do": true}
func tokenSet(s string) map[string]bool {
out := map[string]bool{}
var cur strings.Builder
flush := func() {
w := strings.Trim(cur.String(), ".-_")
cur.Reset()
if len(w) >= 3 && !stop[w] {
out[w] = true
}
}
for _, r := range strings.ToLower(s) {
if r >= 'a' && r <= 'z' || r >= '0' && r <= '9' || r == '-' || r == '.' || r == '_' {
cur.WriteRune(r)
} else {
flush()
}
}
flush()
return out
}
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package goals
import (
"context"
"testing"
"time"
"github.com/andydixon/noema/internal/minds"
"github.com/andydixon/noema/internal/storage"
"github.com/andydixon/noema/migrations"
)
func TestGoalsLifecycleAndRelevance(t *testing.T) {
pool := storage.TestPool(t, migrations.FS)
ctx := context.Background()
ms := minds.NewStore(pool)
a, _ := ms.Create(ctx, minds.CreateParams{Slug: "a"})
b, _ := ms.Create(ctx, minds.CreateParams{Slug: "b"})
s := NewStore(pool)
root, err := s.Create(ctx, pool, New{MindID: a.ID, Title: "Find the cause of atlas latency", Kind: KindInvestigation, Priority: 0.9, Subject: "atlas latency", Owner: "operator"})
if err != nil {
t.Fatal(err)
}
child, err := s.Create(ctx, pool, New{MindID: a.ID, ParentID: root.ID, Title: "Check disk latency on atlas", Priority: 0.7})
if err != nil || child.ParentID != root.ID {
t.Fatalf("child: %v %+v", err, child)
}
if _, err := s.Create(ctx, pool, New{MindID: b.ID, ParentID: root.ID, Title: "cross-mind child"}); err == nil {
if got, _ := s.List(ctx, b.ID, nil, 10); len(got) != 0 {
t.Fatal("cross-mind parent accepted")
}
}
rel, id := Relevance("query latency on atlas rose sharply", []Goal{root, child})
if rel < 0.3 || id != root.ID {
t.Fatalf("relevance wrong: %v %v", rel, id)
}
if rel0, _ := Relevance("weather is mild", []Goal{root}); rel0 != 0 {
t.Fatalf("unrelated text should score 0, got %v", rel0)
}
p := 0.5
g, err := s.Apply(ctx, pool, a.ID, child.ID, Update{Progress: &p, Blockers: &[]string{"no metrics access"}})
if err != nil || g.Status != StatusBlocked || g.Progress != 0.5 {
t.Fatalf("apply: %v %+v", err, g)
}
done := StatusCompleted
g, _ = s.Apply(ctx, pool, a.ID, child.ID, Update{Status: &done})
if g.Progress != 1 || g.CompletedAt == nil {
t.Fatalf("completion wrong: %+v", g)
}
pool.Exec(ctx, `UPDATE goals SET last_progress_at = now() - interval '2 days' WHERE id=$1`, root.ID) //nolint:errcheck
stalled, _ := s.Stalled(ctx, a.ID, 24*time.Hour)
if len(stalled) != 1 || stalled[0].ID != root.ID {
t.Fatalf("stalled wrong: %+v", stalled)
}
if _, err := s.FindBySubject(ctx, pool, a.ID, KindInvestigation, "atlas latency"); err != nil {
t.Fatal("subject lookup failed")
}
st, _ := s.Stats(ctx, a.ID)
if st.Total != 2 || st.ByStatus["completed"] != 1 {
t.Fatalf("stats: %+v", st)
}
}