Phase 9. Goals form a mind-scoped tree with kind, priority, progress and blockers; their deterministic relevance to a candidate feeds the goal_relevance attention feature and a goal monitor raises stalled goals and observations that touch one. Drives are a closed set of eight scalars with operator-configured ranges and personality-derived baselines; there is no self-preservation, replication or acquisition drive and no way to add one at runtime. Affect is ten scalars moved by an explicit rule table over events and decaying towards baseline; both modulate attention weights each cycle and the effective weights are recorded with every cycle and shown beside the configured ones. Predictions carry a window and machine-checkable criteria (event terms occurring or staying absent, a belief reaching a confidence, or operator judgement). A resolver job judges them deterministically, keeps an append-only outcome history for calibration (accuracy, Brier score, confidence buckets, overconfidence flag), emits prediction_error events scaled by how confident the miss was, and feeds the outcome back into the linked belief as evidence. Causal hypotheses derive predictions automatically. Curiosity turns misses, contradictions and unexplained observations into questions that compete for attention and become investigation goals when admitted. Brain gains after-cycle hooks and goal/motivation state. API, UI (goals, prediction dashboard, cognitive state panel, effective weights) and CLI (goal, prediction, state). Demo scenario 4 verified end to end.
423 lines
14 KiB
Go
423 lines
14 KiB
Go
package api
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import (
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"errors"
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"net/http"
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"strings"
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"time"
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"github.com/andydixon/noema/internal/auth"
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"github.com/andydixon/noema/internal/goals"
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"github.com/andydixon/noema/internal/motivation"
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"github.com/andydixon/noema/internal/predictions"
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"github.com/andydixon/noema/pkg/events"
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"github.com/andydixon/noema/pkg/ids"
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)
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func (s *Server) motivationRoutes() {
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m := s.mux
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m.Handle("GET /api/v1/minds/{mind}/goals", require(auth.RoleObserver, s.goalsList))
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m.Handle("POST /api/v1/minds/{mind}/goals", require(auth.RoleOperator, s.goalsCreate))
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m.Handle("GET /api/v1/minds/{mind}/goals/{id}", require(auth.RoleObserver, s.goalGet))
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m.Handle("PATCH /api/v1/minds/{mind}/goals/{id}", require(auth.RoleOperator, s.goalPatch))
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m.Handle("GET /api/v1/minds/{mind}/predictions", require(auth.RoleObserver, s.predictionsList))
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m.Handle("POST /api/v1/minds/{mind}/predictions", require(auth.RoleOperator, s.predictionsCreate))
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m.Handle("GET /api/v1/minds/{mind}/predictions/calibration", require(auth.RoleObserver, s.predictionsCalibration))
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m.Handle("GET /api/v1/minds/{mind}/predictions/{id}", require(auth.RoleObserver, s.predictionGet))
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m.Handle("POST /api/v1/minds/{mind}/predictions/{id}/resolve", require(auth.RoleOperator, s.predictionResolve))
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m.Handle("GET /api/v1/minds/{mind}/state", require(auth.RoleObserver, s.stateGet))
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m.Handle("POST /api/v1/minds/{mind}/state/reset", require(auth.RoleOperator, s.stateReset))
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m.Handle("PUT /api/v1/minds/{mind}/state/drives/{name}", require(auth.RoleAdministrator, s.driveSet))
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}
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func goalErr(err error) error {
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if errors.Is(err, goals.ErrInvalid) || errors.Is(err, predictions.ErrInvalid) {
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return ValidationError(err.Error())
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}
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return err
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}
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func (s *Server) goalsList(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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var statuses []goals.Status
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for _, st := range strings.Split(r.URL.Query().Get("status"), ",") {
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if st = strings.TrimSpace(st); st != "" {
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statuses = append(statuses, goals.Status(st))
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}
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}
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list, err := s.deps.Goals.List(r.Context(), m.ID, statuses, 0)
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if err != nil {
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fail(w, r, err)
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return
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}
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if list == nil {
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list = []goals.Goal{}
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}
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writeJSON(w, http.StatusOK, page[goals.Goal]{Items: list})
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}
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// CreateGoal stores a goal and emits goal_created; shared with the UI.
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func (s *Server) CreateGoal(r *http.Request, n goals.New) (goals.Goal, error) {
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n.Owner = "operator"
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g, err := s.deps.Goals.Create(r.Context(), s.deps.DB, n)
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if err != nil {
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return g, goalErr(err)
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}
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s.deps.Events.Append(r.Context(), events.New{MindID: n.MindID, Type: events.GoalCreated, Source: "operator", Summary: "operator " + actor(r) + " set goal: " + g.Title, Salience: 0.5 + 0.4*g.Priority, Confidence: 1, //nolint:errcheck
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Evidence: []events.EvidenceRef{{Kind: "goal", ID: string(g.ID)}}, Metadata: map[string]any{"goal_id": string(g.ID), "kind": g.Kind, "priority": g.Priority, "actor": actor(r)}, Payload: g})
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s.deps.Audit.Log(r.Context(), "goal.create", "goal", g.ID.String(), map[string]any{"title": g.Title})
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return g, nil
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}
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func (s *Server) goalsCreate(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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var in struct {
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Title string `json:"title"`
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Description string `json:"description"`
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Kind goals.Kind `json:"kind"`
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Priority float64 `json:"priority"`
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ParentID ids.ID `json:"parent_id"`
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Subject string `json:"subject"`
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DueAt *time.Time `json:"due_at"`
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}
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if err := decode(r, &in); err != nil {
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fail(w, r, err)
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return
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}
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g, err := s.CreateGoal(r, goals.New{MindID: m.ID, ParentID: in.ParentID, Title: in.Title, Description: in.Description, Kind: in.Kind, Priority: in.Priority, Subject: in.Subject, DueAt: in.DueAt})
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if err != nil {
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fail(w, r, err)
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return
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}
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writeJSON(w, http.StatusCreated, g)
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}
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func (s *Server) goalGet(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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id, err := ids.Parse(r.PathValue("id"))
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if err != nil {
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fail(w, r, ValidationError("bad id"))
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return
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}
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g, err := s.deps.Goals.Get(r.Context(), m.ID, id)
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if err != nil {
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fail(w, r, err)
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return
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}
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writeJSON(w, http.StatusOK, g)
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}
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// UpdateGoal applies an update and emits the matching event; shared with the UI.
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func (s *Server) UpdateGoal(r *http.Request, mind, id ids.ID, u goals.Update) (goals.Goal, error) {
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before, err := s.deps.Goals.Get(r.Context(), mind, id)
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if err != nil {
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return goals.Goal{}, err
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}
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g, err := s.deps.Goals.Apply(r.Context(), s.deps.DB, mind, id, u)
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if err != nil {
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return g, goalErr(err)
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}
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typ, summary := events.GoalUpdated, "goal updated: "+g.Title
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switch {
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case g.Status == goals.StatusCompleted && before.Status != goals.StatusCompleted:
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typ, summary = events.GoalCompleted, "goal completed: "+g.Title
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case g.Status == goals.StatusAbandoned && before.Status != goals.StatusAbandoned:
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typ, summary = events.GoalAbandoned, "goal abandoned: "+g.Title
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}
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s.deps.Events.Append(r.Context(), events.New{MindID: mind, Type: typ, Source: "operator", Summary: summary, Salience: 0.4 + 0.3*g.Priority, Confidence: 1, //nolint:errcheck
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Evidence: []events.EvidenceRef{{Kind: "goal", ID: string(g.ID)}}, Metadata: map[string]any{"goal_id": string(g.ID), "status": g.Status, "progress": g.Progress, "actor": actor(r)},
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Payload: map[string]any{"before": map[string]any{"status": before.Status, "progress": before.Progress}, "after": g}})
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s.deps.Audit.Log(r.Context(), "goal.update", "goal", g.ID.String(), map[string]any{"status": g.Status, "progress": g.Progress})
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return g, nil
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}
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func (s *Server) goalPatch(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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id, err := ids.Parse(r.PathValue("id"))
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if err != nil {
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fail(w, r, ValidationError("bad id"))
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return
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}
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var in struct {
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Status *goals.Status `json:"status"`
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Progress *float64 `json:"progress"`
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Priority *float64 `json:"priority"`
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Blockers *[]string `json:"blockers"`
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Title *string `json:"title"`
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Desc *string `json:"description"`
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}
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if err := decode(r, &in); err != nil {
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fail(w, r, err)
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return
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}
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g, err := s.UpdateGoal(r, m.ID, id, goals.Update{Status: in.Status, Progress: in.Progress, Priority: in.Priority, Blockers: in.Blockers, Title: in.Title, Desc: in.Desc})
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if err != nil {
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fail(w, r, err)
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return
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}
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writeJSON(w, http.StatusOK, g)
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}
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func (s *Server) predictionsList(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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var statuses []predictions.Status
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for _, st := range strings.Split(r.URL.Query().Get("status"), ",") {
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if st = strings.TrimSpace(st); st != "" {
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statuses = append(statuses, predictions.Status(st))
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}
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}
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list, err := s.deps.Predictions.List(r.Context(), m.ID, statuses, 0)
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if err != nil {
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fail(w, r, err)
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return
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}
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if list == nil {
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list = []predictions.Prediction{}
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}
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writeJSON(w, http.StatusOK, page[predictions.Prediction]{Items: list})
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}
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// CreatePrediction stores an operator prediction and emits prediction_created.
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func (s *Server) CreatePrediction(r *http.Request, n predictions.New) (predictions.Prediction, error) {
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n.Source = "operator"
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p, err := s.deps.Predictions.Create(r.Context(), s.deps.DB, n)
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if err != nil {
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return p, goalErr(err)
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}
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evs, _ := s.deps.Events.Append(r.Context(), events.New{MindID: n.MindID, Type: events.PredictionCreated, Source: "operator", Summary: "operator " + actor(r) + " predicted (" + trunc(p.Statement, 100) + ")", Salience: 0.4, Confidence: p.Confidence,
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Evidence: []events.EvidenceRef{{Kind: "prediction", ID: string(p.ID)}}, Metadata: map[string]any{"prediction_id": string(p.ID), "window_end": p.WindowEnd, "actor": actor(r)}, Payload: p})
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if len(evs) > 0 {
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s.deps.DB.Exec(r.Context(), `UPDATE predictions SET origin_event=$2 WHERE id=$1`, p.ID, evs[0].ID) //nolint:errcheck
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}
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if s.deps.Metrics != nil {
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s.deps.Metrics.Predictions.Inc()
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}
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s.deps.Audit.Log(r.Context(), "prediction.create", "prediction", p.ID.String(), map[string]any{"statement": p.Statement})
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return p, nil
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}
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func (s *Server) predictionsCreate(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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var in struct {
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Statement string `json:"statement"`
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Subject string `json:"subject"`
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Confidence float64 `json:"confidence"`
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WindowEnd time.Time `json:"window_end"`
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Criteria predictions.Criteria `json:"criteria"`
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BeliefID ids.ID `json:"belief_id"`
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}
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if err := decode(r, &in); err != nil {
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fail(w, r, err)
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return
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}
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p, err := s.CreatePrediction(r, predictions.New{MindID: m.ID, Statement: in.Statement, Subject: in.Subject, Confidence: in.Confidence, WindowEnd: in.WindowEnd, Criteria: in.Criteria, BeliefID: in.BeliefID})
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if err != nil {
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fail(w, r, err)
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return
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}
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writeJSON(w, http.StatusCreated, p)
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}
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func (s *Server) predictionGet(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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id, err := ids.Parse(r.PathValue("id"))
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if err != nil {
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fail(w, r, ValidationError("bad id"))
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return
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}
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p, err := s.deps.Predictions.Get(r.Context(), m.ID, id)
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if err != nil {
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fail(w, r, err)
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return
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}
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writeJSON(w, http.StatusOK, p)
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}
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// ResolvePrediction is the operator resolution path; shared with the UI.
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func (s *Server) ResolvePrediction(r *http.Request, mind, id ids.ID, outcome predictions.Status, reason string) (predictions.Result, error) {
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p, err := s.deps.Predictions.Get(r.Context(), mind, id)
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if err != nil {
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return predictions.Result{}, err
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}
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if outcome != predictions.StatusConfirmed && outcome != predictions.StatusRefuted && outcome != predictions.StatusWithdrawn {
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return predictions.Result{}, ValidationError("outcome must be confirmed, refuted or withdrawn")
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}
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var res predictions.Result
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var emitted []events.Event
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err = txDo(r, s, func(q txQuerier) error {
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var err error
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res, emitted, err = s.deps.Resolver.ResolveIn(r.Context(), q, p, predictions.Outcome{Status: outcome, Reason: "operator " + actor(r) + ": " + reason}, "operator")
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return err
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})
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if err != nil {
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return res, goalErr(err)
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}
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s.deps.Events.Publish(emitted...)
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s.deps.Audit.Log(r.Context(), "prediction.resolve", "prediction", id.String(), map[string]any{"outcome": outcome, "reason": reason})
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return res, nil
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}
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func (s *Server) predictionResolve(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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id, err := ids.Parse(r.PathValue("id"))
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if err != nil {
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fail(w, r, ValidationError("bad id"))
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return
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}
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var in struct {
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Outcome predictions.Status `json:"outcome"`
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Reason string `json:"reason"`
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}
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if err := decode(r, &in); err != nil {
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fail(w, r, err)
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return
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}
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res, err := s.ResolvePrediction(r, m.ID, id, in.Outcome, in.Reason)
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if err != nil {
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fail(w, r, err)
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return
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}
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writeJSON(w, http.StatusOK, res)
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}
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func (s *Server) predictionsCalibration(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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window, err := time.ParseDuration(r.URL.Query().Get("window"))
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if err != nil {
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window = 90 * 24 * time.Hour
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}
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c, err := s.deps.Predictions.Calibrate(r.Context(), m.ID, time.Now().Add(-window))
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if err != nil {
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fail(w, r, err)
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return
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}
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writeJSON(w, http.StatusOK, c)
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}
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func (s *Server) stateGet(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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st, err := s.deps.Motivation.Load(r.Context(), s.deps.DB, m)
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if err != nil {
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fail(w, r, err)
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return
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}
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motivation.Decay(&st, motivation.Baselines(m.Personality), time.Since(st.Affect.UpdatedAt))
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writeJSON(w, http.StatusOK, map[string]any{"state": st, "baselines": motivation.Baselines(m.Personality), "effective_weights": motivation.Modulate(m.Config.AttentionWeights, st)})
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}
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// ResetState returns drives and affect to baseline; shared with the UI.
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func (s *Server) ResetState(r *http.Request, mind ids.ID) (motivation.State, error) {
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m, err := s.deps.Minds.Get(r.Context(), mind)
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if err != nil {
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return motivation.State{}, err
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}
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st, err := s.deps.Motivation.Reset(r.Context(), s.deps.DB, m)
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if err != nil {
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return st, err
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}
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s.deps.Events.OperatorAction(r.Context(), mind, actor(r), "state.reset", "Operator "+actor(r)+" reset drives and affect to baseline", nil)
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s.deps.Audit.Log(r.Context(), "state.reset", "mind", mind.String(), nil)
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return st, nil
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}
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func (s *Server) stateReset(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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st, err := s.ResetState(r, m.ID)
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if err != nil {
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fail(w, r, err)
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return
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}
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writeJSON(w, http.StatusOK, st)
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}
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func (s *Server) driveSet(w http.ResponseWriter, r *http.Request) {
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m, ok := s.mind(w, r)
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if !ok {
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return
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}
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name := r.PathValue("name")
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known := false
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for _, n := range motivation.DriveNames {
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if n == name {
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known = true
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}
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}
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if !known {
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fail(w, r, ValidationError("unknown drive; the set is fixed and excludes self-preservation by design"))
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return
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}
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var in struct {
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Value *float64 `json:"value"`
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Min *float64 `json:"min"`
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Max *float64 `json:"max"`
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Baseline *float64 `json:"baseline"`
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}
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if err := decode(r, &in); err != nil {
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fail(w, r, err)
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return
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}
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st, err := s.deps.Motivation.Load(r.Context(), s.deps.DB, m)
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if err != nil {
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fail(w, r, err)
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return
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}
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var d motivation.Drive
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for _, x := range st.Drives {
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if x.Name == name {
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d = x
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}
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}
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if in.Min != nil {
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d.Min = *in.Min
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}
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if in.Max != nil {
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d.Max = *in.Max
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}
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if in.Baseline != nil {
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d.Baseline = *in.Baseline
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}
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if in.Value != nil {
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d.Value = *in.Value
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}
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if err := s.deps.Motivation.SaveDrive(r.Context(), s.deps.DB, m.ID, d); err != nil {
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fail(w, r, err)
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return
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}
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s.deps.Events.OperatorAction(r.Context(), m.ID, actor(r), "drive.set", "Operator "+actor(r)+" adjusted drive "+name, map[string]any{"drive": d})
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s.deps.Audit.Log(r.Context(), "drive.set", "mind", m.ID.String(), map[string]any{"drive": name, "value": d.Value, "min": d.Min, "max": d.Max})
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writeJSON(w, http.StatusOK, d)
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}
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