Extract the track thumbnails and the ball sprite bank

- Track files: decode the selector thumbnails (a 640x64 16-colour
  picture, four sequential bitplanes, six 123x32 tiles in a 3x2 grid) into
  tracks/<name>/thumb.png, and show them in the menu at double height
  (they are Amiga hi-res)
- gfx/ball.spr: decode the 64-frame attached-sprite bank (spinning ball
  with the Acid logo) into gfx/ball.png; its colours are not in the file
- Command-line output no longer panics when piped into e.g. head
This commit is contained in:
2026-10-19 20:43:34 +00:00
parent 9d82d99c15
commit c36572f8dc
32 changed files with 262 additions and 36 deletions
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