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mapsize/DEVELOPMENT.md
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# Development
Requires Go (see `go.mod`). No CGO, no external tools.
```sh
make build # bin/mapsize, bin/treegen
make test # go test ./...
make race # go test -race ./...
make vet fmt-check
make benchmark # go test -bench
make fuzz # short fuzz runs of snapshot / treemap / filter
make release # cross-compiled binaries in bin/release
```
## Test data
`treegen` creates synthetic trees:
```sh
bin/treegen --out /tmp/t --directories 50000 --files 1000000 --max-depth 20 --sparse --unicode
bin/mapsize /tmp/t
```
## Benchmarks
```sh
make benchmark # Go micro-benchmarks (layout, render, filter, scan)
scripts/bench-scan.sh /path 1 2 4 8 # wall time and peak RSS per worker count
sudo DROP_CACHES=1 scripts/bench-scan.sh /path # cold-cache runs
MAPSIZE_MEM_ROOT=/path go test ./internal/scan -run TestMemoryPerNode -v
```
Paste results into PERFORMANCE.md with the machine description. Never edit
numbers by hand.
## Terminal restoration checks
```sh
MAPSIZE_DEBUG_PANIC=ui bin/mapsize . # panics on the first key press
MAPSIZE_DEBUG_PANIC=scanner bin/mapsize / # panics in a scanner goroutine
stty -a # echo/icanon must be back on
```
## Profiling
```sh
bin/mapsize --no-ui --cpuprofile cpu.prof --memprofile mem.prof /path
go tool pprof -http=: cpu.prof
```
`--log FILE --log-level debug` writes a log without disturbing the TUI.
Paths are logged only at `debug`/`trace` level.
## Layout
See ARCHITECTURE.md. Rules of thumb:
* `internal/treemap` and `internal/filter` must not import UI packages.
* Only `internal/platform` may contain OS-specific code (build tags).
* All strings derived from filenames go through `textutil.Sanitize` before
reaching a terminal.