Phase 4 (ADR-0001). internal/attention scores thought candidates as a normalised weighted sum over ten named features with a per-term breakdown, ranked by (score, id) so ordering is total and replayable. internal/workspace holds the capacity-limited workspace (refresh by subject, decayed competition, explained admit/reject outcomes) and the decaying working memory. internal/brain runs one runtime per active mind: debounced wake-ups from the event bus (own output never re-triggers), a settle window so concurrently committing events are not skipped, bounded concurrent Observe calls with per-process isolation and timeouts, deterministic scoring, a loop detector that suppresses recurring thoughts and raises a metacognition warning, executive dispatch by thought kind, and one transaction per cycle whose events are published only after commit. Every candidate, selection, attention shift and broadcast is an event with provenance back to the triggering observation. Operators can run a cycle, pause, resume, reset transient state and change attention weights live; the manager reconciles runtimes with mind status. cognition/attend is the first process: deterministic candidates from external events using an urgency lexicon, novelty against context and trust-based operator priority.
98 lines
3.5 KiB
Go
98 lines
3.5 KiB
Go
// Package brain runs the cognitive cycle for each mind: it gathers new events,
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// asks registered cognitive processes for thought candidates, scores them
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// deterministically, admits the winners to the global workspace, dispatches
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// them to executive handlers and records every step as events (ADR-0001).
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package brain
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import (
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"context"
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"time"
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"github.com/andydixon/noema/internal/attention"
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"github.com/andydixon/noema/internal/minds"
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"github.com/andydixon/noema/internal/workspace"
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"github.com/andydixon/noema/pkg/events"
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"github.com/andydixon/noema/pkg/ids"
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)
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// Process is a cognitive faculty. Observe must be safe to call concurrently
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// with other processes, must respect ctx, and must not mutate the state it is
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// given; it returns candidates and lets the cycle decide.
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type Process interface {
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Name() string
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Observe(ctx context.Context, s *State) ([]Candidate, error)
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}
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// Candidate is a proposed thought.
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type Candidate struct {
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Kind string // attend | hypothesis | question | respond | goal | retrieve | reflect | note | action
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Subject string // stable key for refresh and loop detection (entity, event id, proposition hash)
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Summary string // one line, human readable
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Content map[string]any // structured detail for handlers and the UI
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Features attention.Features // scoring inputs
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Confidence float64 // epistemic confidence of the candidate itself
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Evidence []events.EvidenceRef // what it rests on
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SourceEvents []ids.ID // events that triggered it (first becomes causation)
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// filled by the cycle
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ID ids.ID
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Process string
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}
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// Mode is the coarse cognitive mode.
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type Mode string
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// Modes. Later phases add reflecting, consolidating and dreaming.
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const (
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ModeAwake Mode = "awake"
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ModeFocused Mode = "focused"
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ModeIdle Mode = "idle"
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ModePaused Mode = "paused"
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)
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// State is what processes see: a read-only view of the mind plus service
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// handles. Nil services mean the capability is not available yet.
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type State struct {
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Mind minds.Mind
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SelfModel minds.SelfModel
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Mode Mode
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Cycle int64
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CycleID ids.ID
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Now time.Time
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NewEvents []events.Event // since the last cycle, ascending
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Workspace workspace.State // snapshot before this cycle
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Services Services
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}
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// Services are read handles processes may use. Extended per phase.
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type Services struct {
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Events EventReader
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}
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// EventReader is the subset of the event store processes may call.
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type EventReader interface {
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Get(ctx context.Context, id ids.ID) (events.Event, error)
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}
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// Handler executes an admitted thought of a given kind. Handlers run
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// sequentially after admission, may write to stores and emit events, and
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// receive the cycle's emitter so provenance links are consistent.
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type Handler func(ctx context.Context, c *Cycle, t workspace.Thought) error
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// Registry holds processes and handlers. It is immutable after construction.
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type Registry struct {
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processes []Process
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handlers map[string]Handler
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}
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// NewRegistry builds a registry.
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func NewRegistry() *Registry { return &Registry{handlers: map[string]Handler{}} }
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// AddProcess registers a process.
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func (r *Registry) AddProcess(p Process) *Registry { r.processes = append(r.processes, p); return r }
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// Handle registers the handler for a thought kind.
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func (r *Registry) Handle(kind string, h Handler) *Registry { r.handlers[kind] = h; return r }
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// Processes returns the registered processes.
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func (r *Registry) Processes() []Process { return r.processes }
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