Commit Graph

  • 0477032bd6 Merge pull request #7 from andydixon/ai-collisions-towing master Andy Dixon 2026-10-20 12:59:13 +01:00
  • a31c2e49cc Use the original computer drivers, car collisions and towing Claude 2026-10-20 11:31:51 +00:00
  • 3aa2e24e7b Merge pull request #6 from andydixon/ai-collisions-towing Andy Dixon 2026-10-20 11:38:49 +01:00
  • a4445d521f Use the original computer drivers, car collisions and towing andy 2026-10-20 10:15:33 +00:00
  • 54e146ce36 Merge pull request #5 from andydixon/rust-port Andy Dixon 2026-10-20 08:44:41 +01:00
  • 6226c88d4e Use the original handling, walls and projection from the executable andy 2026-10-20 07:32:46 +00:00
  • ee895e0455 Merge pull request #4 from andydixon/rust-port Andy Dixon 2026-10-20 07:20:43 +01:00
  • c36572f8dc Extract the track thumbnails and the ball sprite bank andy 2026-10-19 20:43:34 +00:00
  • 9d82d99c15 Add the contents of disk 1 andy 2026-10-19 20:23:40 +00:00
  • f27bd2e993 Merge pull request #3 from andydixon/rust-port Andy Dixon 2026-10-19 20:40:56 +01:00
  • bd417b3307 Remove the ADF images now that assets/ holds the game data andy 2026-10-19 19:39:56 +00:00
  • 15ba71587c Convert the game data into editable assets andy 2026-10-19 19:38:08 +00:00
  • ede527bcdf Merge pull request #2 from andydixon/rust-port Andy Dixon 2026-10-19 20:30:01 +01:00
  • ea6948db31 README: keep the data embedded when building without sound andy 2026-10-19 18:45:40 +00:00
  • bfaa1a287b Embed the game data so the disks are not needed at run time andy 2026-10-19 18:45:01 +00:00
  • e660f8e290 Merge pull request #1 from andydixon/rust-port Andy Dixon 2026-10-19 19:40:34 +01:00
  • f88ba23282 Add Rust revival engine for Super Skidmarks andy 2026-10-19 18:31:17 +00:00
  • f8ba2ecf4d Super Skidmarks Andy Dixon 2026-10-19 18:55:14 +01:00